![]() They don't really need a change, and if they get one, it should be a rework to make them more fun to fight, not one that weakens them. They ain't that tough, they're just a pain. Is that not supposed to happen? I was wondering why they got a pretty hefty buff like that.Īnyway, Gnashers are just your typical 'obnoxious ♥♥♥♥♥♥♥' enemies. ![]() BACK RANK RANGED DMG HEALER OFFENSIVE SUPPORT A token that enables or empowers certain Occultist skills. ![]() I had characters bleed for 5 turns in an encounter with Gnashers. The Occultist is one of 12 Heroes in Darkest Dungeon II. ![]() However, no, please don't nerf them, i love the feeling of dread i get when i encounter them with a half-dead licious :) Bleeds don't refresh, actually (hell it would be mega OP if they did). 7:36am Jester Nerf I'm not here to bash the Jester nerf but to ask how is he supposed to use finale now I feel like I'm missing something obvious. The bleed stacks sometimes can be really troublesome, you get guys being bled for more than they can possibly be healed and it gets refreshed if your not careful. Originally posted by Combat Wombat:4 of them can be disastrous if your not set up to deal with them. ![]()
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